Animation Failure: This Abomination
Animation Failure: This Abomination
Captains 12 frames walk cycle. Now scrapped, it's too bouncy and happy for this genre. This is nye horror, nye serious. The chest area has way too much jiggle physics. Mistakes were made. I'm sorry overly-sexy / happy version of captain - RIP.
Bad Version | Fixed Version | W.I.P. |
As you can see by the specimen, the original was way too cartoon-like. Perhaps, the arms are too swingy too on the latest draft - work in progress. A 12 Frame Walk Cycle. Oh why must I torture myself with such high fidelity madness.
Background Updates
A got a sketch back from the artist I'm commissioning for a few backgrounds
The Scene Editor
Total work in progress. It's not even possible to use it yet.
[2021_11_The_Turkey_Update] - Build 86
- Add: Started developing a tool to make scenes faster. Its just a concept at the moment, but it looks very promising.
- Add: Trashcan, new gui to throw item back into the inventory
- Removed: Main Menu, removed Fullscreen & Exit buttons (for now)
- Change: Main Menu, Title Art
- Change: Main Menu, Cursor now matches in game cursor
- Update: Character Sprites, captain walking
- Bug: Cursor drawn underneath textbox
- Bug: Textbox now stretches with window size.
- Bug: Inventory closes if you drag out an item, but if you open it back up, it instantly closes. Fixed with a flag trigger set once opening the inventory.
Files
Sector 9
Returning from a mission, the captain finds her base abandoned. While investigating, strange things start to happen.
Status | In development |
Author | DrTomb |
Genre | Adventure, Visual Novel |
Tags | 2D, DRM Free, Episodic, Female Protagonist, GameMaker, Horror, Mouse only, Mystery, Point & Click |
Languages | English, Spanish; Latin America |
More posts
- What have I done, q_qDec 12, 2021
- Hype / Happy Holidays (+ scary art)Nov 25, 2021
- What Art-Style? Ahhhh...Nov 10, 2021
- Almost got something ready to play withOct 26, 2021
- So I'm at Step 1 PrototypingOct 22, 2021
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